{"id":1624,"date":"2008-02-11T13:41:00","date_gmt":"2008-02-11T18:41:00","guid":{"rendered":"http:\/\/blogs.library.american.edu\/mediaservices\/2008\/02\/11\/making-your-media-matter-conference\/"},"modified":"2008-02-11T13:41:00","modified_gmt":"2008-02-11T18:41:00","slug":"making-your-media-matter-conference","status":"publish","type":"post","link":"https:\/\/blogs.library.american.edu\/mediaservices\/2008\/02\/11\/making-your-media-matter-conference\/","title":{"rendered":"Making Your Media  Matter Conference"},"content":{"rendered":"<p>\t\t\t\tTaking place February 7-8th, 2008, this year&#8217;s &#8220;Making your media matter&#8221; conference was quite a success.  The Center for Social Media did a wonderful job organizing and executing this forum.  I took some notes on the various sessions and have posted them below.<\/p>\n<p style=\"text-align: center\" align=\"center\"><b>Games for social change seminar <\/b><\/p>\n<p style=\"text-align: center\" align=\"center\"><b> <\/b><\/p>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"1\">\n<li>Suzanne      Seggerman (Games for change)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Most       people are afraid of the printed word, novels, and films when they first       come out, but over time accept them.<\/li>\n<li>Games       are good at immersion in a new environment, as well as a chance to change       a scenario safely.<\/li>\n<li>You       have a different cognitive thinking when using video games versus       reading.<\/li>\n<li><i>Games for change<\/i> is a non-profit       organization that assumes three things are important and attainable with       video games:<\/li>\n<\/ol>\n<\/ol>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\"> <span> i.<span>     <\/span> Education<\/p>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\">  <span><span>                                                             <\/span>ii.<span>      <\/span><\/span> Social change<\/p>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\"> <span><span>                                                            <\/span>iii.<span>      <\/span><\/span> Culture<\/p>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"1\">\n<ol style=\"margin-top: 0in\" start=\"5\" type=\"a\">\n<li>Tries       to shape the public outlook and increase the outlook for the positive.<\/li>\n<li>\u201cFilm       was the dominant aspect of the 20<sup>th<\/sup> century, interactive media       will be the dominant one of the 21<sup>st<\/sup>.<\/li>\n<\/ol>\n<li>Heidi      Boisvert (ICED!)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>The       game is out to teach users about the 1996 U.S. immigration policy.<span>  <\/span>It\u2019s a free role-playing game targeting       high school and college students.<\/li>\n<li>The       law itself has deported over 1.4 million people.<span>  <\/span>It costs $95\/day to detain       someone.<span>  <\/span>Human rights have been       denied some of these detainees.<\/li>\n<li>The       game allows you to play as an immigrant youth seeking asylum.<span>  <\/span>It is a mix of civic questions and       avoidance of immigration officers.<\/li>\n<li>Developed       by over one hundred New York         City youths from all over the boroughs.<\/li>\n<li>Emphasizes       freewill of characters.<\/li>\n<li>Attempts       to reframe the immigration debate from just illegal aliens.<\/li>\n<li>Launching       February 18, 2008 on both PC\/Mac platforms.<\/li>\n<\/ol>\n<li>Eric      Brown (Impact Games)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Created       a for-profit company in order to launch <i>Peacemaker<\/i>, a game that addresses the Israeli\/Palestinian       conflict.<\/li>\n<li>Emotional       impact comes from connection to real life, not just spectacle.<span>  <\/span>Games in include real footage.<\/li>\n<li>Their       new online platform has constant updates (<a href=\"http:\/\/beta-ptn.impactgames.com\/\">http:\/\/beta-ptn.impactgames.com<\/a>)<\/li>\n<li>The       \u201cPlay the news\u201d option allows users to read and play other conflicts       currently going on in the world.<span>        <\/span>People can sign up by emailing <a href=\"mailto:beta@impactgames.com\">beta@impactgames.com<\/a> <\/li>\n<\/ol>\n<li>Ivan      Marovic (A force more powerful)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>A       single term strategy is a game, which it is a player versus the computer.       As a protester you are trying to take down a government, non-violently.<\/li>\n<li>It       teaches analytical skills and decisions without consequences that you       would have in real life, like getting killed or thrown in prison.<\/li>\n<li>Ivan\u2019s       background is based in non-violence and had designed the game as a tool       for others.<\/li>\n<li>Documentary       films about political uprisings are framed with the filmmaker\u2019s point of       view, not the protester.<span>  <\/span>And the       film is always linear, with one solution.<\/li>\n<li>The       game has 10 different scenarios, from fighting for women\u2019s rights to a       corrupt city or a government eroding the constitution.<span>  <\/span>This allows the users to tweak each       game and scenario according to the data they import.<\/li>\n<\/ol>\n<li>Dennis      Palmieri (World without oil)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>More       involved in television, but funded web based content.<span>  <\/span><i>World       without oil<\/i>, was the first game they sponsored and hosted.<\/li>\n<li><i>World without oil<\/i> ran for a finite       time period in 2007.<span>  <\/span>It       corresponded to \u201creal time,\u201d a day equaled a day in this online reality.<\/li>\n<li>The       programmers created a shell in which people using it created the       content.<span>  <\/span>These users made videos,       blogs, and comics, which were hosted offsite.<\/li>\n<li>The       users were sometimes so impacted by the game, that they changed their       real lives, making themselves more environmentally friendly.<\/li>\n<li><a href=\"http:\/\/www.filmocracy.com\/\">http:\/\/www.filmocracy.com<\/a> will       allow users to mash-up content from \u201cKing corn\u201d.<\/li>\n<\/ol>\n<\/ol>\n<p style=\"text-align: center\" align=\"center\"><b>\u201cPlight Entertainment\u201d: Engaging audiences with difficult stories <\/b><b>seminar <\/b><\/p>\n<p style=\"text-align: center\" align=\"center\"><b> <\/b><\/p>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"1\">\n<li>Julia      Bacha (Edited\/co-wrote <i>Control room<\/i>)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Directed       <i>Encounter point<\/i>.<\/li>\n<li>Set       from the point of view of civilians in the Israeli\/Palestinian conflict.<\/li>\n<li>Was       first released in film festivals, but as interest grew, was released for       purchase then television networks.<\/li>\n<\/ol>\n<li>Giovanna      Chesler (AU Professor)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li><a href=\"http:\/\/www.g6pictures.com\/\">http:\/\/www.g6pictures.com<\/a><\/li>\n<li><a href=\"http:\/\/www.periodthemovie.com\/\">http:\/\/www.periodthemovie.com<\/a><\/li>\n<li>Focused       in on women who have taken drugs to stop their periods.<\/li>\n<li>The       image\/video was shot on 16mm film and non-synch audio was used.<\/li>\n<li>Rejected       from every film festival it was submitted to.<\/li>\n<li>Distributors       \u201cgot it\u201d and it is being released through Cinema Guild.<\/li>\n<li>Latest       project is web-based.<span>  <\/span><a href=\"http:\/\/www.hpvboredom.com\/\">http:\/\/www.hpvboredom.com<\/a> follows       primarily college students and their stories about sexually transmitted       diseases.<\/li>\n<\/ol>\n<li>Bristol Baughan (Good      Magazine)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Graduated       from SIS in 2004.<\/li>\n<li>Works       for <i>Good<\/i> magazine, which allows       is involved in film and the web.<\/li>\n<li>Started       last year as a film studio.<\/li>\n<li>Michael       Apted directed their first film, a documentary about soccer, but it was       not theatrically released.<\/li>\n<li>Marshall       Curry, who directed <i>Streetfight<\/i>,       is doing a follow-up about NASCAR from the point of view of kids.<\/li>\n<li><i>Which way is home<\/i> is a documentary       about immigrants who leave their kids in the U.S. hoping they will be able       to stay on their own. <\/li>\n<\/ol>\n<\/ol>\n<p style=\"text-align: center\" align=\"center\"><b>Hip-Hop: Beyond Beats and Rhymes <\/b><b>seminar <\/b><br \/><b> <br \/> <\/b><\/p>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"1\">\n<li>Byron      Hurt (Writer\/director <i>Hip-Hop:      Beyond Beats and Rhymes<\/i>)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>ITVS       gave completion funds and the Ford Foundation covered him when he ran       over budget.<\/li>\n<li>It       took six years to shoot.<span>  <\/span>While a       fan of hip-hop, Byron is critical of the negative stereotypes that the       music propagates (Misogyny, sexism, homophobia, etc.)<\/li>\n<li>His       first film was rejected by PBS, <i>I       am a black man<\/i>.<span>  <\/span>But it helped       create the template for <i>Beyond       beats and rhymes<\/i>.<\/li>\n<li>Although       there were documentaries about some of the issues his film focused in on,       he tried to frame the issue of the manhood complex.<span>  <\/span>Likewise, he tried to structure it so       fans of hip-hop could enjoy it, without alienating non-fans.<\/li>\n<li>He       has numerous screenings which he had the audience fill out surveys which       he took very seriously.<span>  <\/span>It       actually altered how the film was edited.<\/li>\n<li>Although       it premiered at the Sundance Film Festival 2006, but won no awards.<span>  <\/span>However, the media really built up a       buzz.<span>  <\/span>ITVS used it as an outreach       program.<\/li>\n<li>After       it was broadcast, Firelight Media started to represent it and continued       to be involved its community\u2019s outreach.<\/li>\n<\/ol>\n<li>Sonya      Childress (Firelight Media)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Firelight       Media was initially just a production house that used <i>Beyond beats and rhymes<\/i> as their       first outreach project.<\/li>\n<li><span> <\/span>The success of <i>Beyond beats and rhymes<\/i> was rooted in the fact Byron was such       a fan of hip-hop while finding a great story.<\/li>\n<li>ITVS       decided to air the program during their Independent Lens series.<span>  <\/span>The problem was the ideal audience was       not who do not typically watch PBS.<\/li>\n<li>Pre-broadcast       was focused on service providers, teachers, organizations.<\/li>\n<li>Tried       to empower organizations (Big brother, Boys and girls\u2019 clubs, etc.) to       utilize the film specific to each goal, created interactive content,       advance screenings, and discussion guides.<\/li>\n<li>The       Corporation for public broadcasting gave them funds for advertising and       they premiered at 1.1 million.<span>        <\/span>However, PBS continued to give supporting funds after the       broadcast (Almost unheard of.).<\/li>\n<li>About       a month after the broadcast, the Don Imus controversy happened where he       blamed hip-hop for his comments.<\/li>\n<li>The       biggest problem was the film never gave an answer\/solution which       frustrated some viewers.<\/li>\n<li>After       the film aired, Byron has toured for the past two years so he is finally       starting to step back so he can begin working on his next project.<\/li>\n<li>The       majority of the places he is touring are historical black colleges and       universities.<span>  <\/span>The Ford Foundation       helps subsidize his travel costs.<\/li>\n<li>Emulate       what the norm is watching, but insert a subversive message. <\/li>\n<\/ol>\n<\/ol>\n<p style=\"text-align: center\" align=\"center\"><b>Short shorts and hot platforms <\/b><b>seminar <\/b><br \/><b> <br \/> <\/b><\/p>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"1\">\n<li>Matisse      Bustos-Hawkes (WITNESS Hub)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Works       with Witness, an organization that Peter Gabriel started 15 years ago       which tries to get a video camera into different people hands to shoot       their own stories.<\/li>\n<li>The       hub (<a href=\"http:\/\/www.witness.org\/\">http:\/\/www.witness.org<\/a>) is a       website that allows users to upload content dealing with human rights.<\/li>\n<li>The       creation of the site was a result of concern of the safety of filmmakers       and those depicted in the content.<\/li>\n<li>They       offer options (email, uploading, anonymous logins, etc.) for those       without top equipment and those who live in places which are       monitored.<span>  <\/span>It allows you to also       imbed other site\u2019s videos.<\/li>\n<\/ol>\n<li>Leba Haber      (Where My Ladies At?)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Utilized       <a href=\"http:\/\/youtube.com\/\">http:\/\/youtube.com<\/a> by creating her own       video channel and embedding the videos in her own site (<a href=\"http:\/\/www.wheremyladiesat.com\/\">http:\/\/www.wheremyladiesat.com\/<\/a>).<span>  <\/span>That way she did not have to host these       videos.<span>  <\/span>Cost-wise this is a very       good idea.<\/li>\n<\/ol>\n<li>Melissa      Roberts (Free Range Studios)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Works       closely with flash animation; example, <i>Store wars<\/i>.<\/li>\n<li>Current       project, <i>The story of stuff<\/i> (<a href=\"http:\/\/www.fthestoryofstuff.com\/\">http:\/\/www.thestoryofstuff.com<\/a>)       deals with where things come from, how they are made and where they go       when they are thrown away.<\/li>\n<li>Site       is very interactive, allows users to check all the facts, but is       presented in a humorous way, appealing to all demographics.<\/li>\n<\/ol>\n<li>Leighton      Woodhouse (Brave New Films)<\/li>\n<ol style=\"margin-top: 0in\" start=\"1\" type=\"a\">\n<li>Brave       New Films started as a feature documentary production house, but over       time it has branched into online shorts, primarily hosted on their own       channel at <a href=\"http:\/\/www.youtube.com\/\">http:\/\/www.youtube.com<\/a>.<\/li>\n<li>Three       goals for every project:<\/li>\n<\/ol>\n<\/ol>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\"> <span><span>                                                               <\/span>i.<span>      <\/span><\/span>  Fix a target.<span>  <\/span>No matter what the subject, have focus.<\/p>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\">  <span><span>                                                             <\/span>ii.<span>      <\/span><\/span>  Have a story.<\/p>\n<p style=\"margin-left: 1.5in;text-indent: -1.5in\"> <span><span>                                                            <\/span>iii.<span>      <\/span><\/span> Ask people to take action at the end of the piece in a very specific clear way.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Taking place February 7-8th, 2008, this year&#8217;s &#8220;Making your media matter&#8221; conference was quite a success. The Center for Social Media did a wonderful job organizing and executing this forum. I took some notes on the various sessions and have posted them below. Games for social change seminar Suzanne Seggerman (Games for change) Most people [&hellip;]<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[78,218],"class_list":["post-1624","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-center-for-social-media","tag-making-your-media-matter"],"_links":{"self":[{"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/posts\/1624","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/comments?post=1624"}],"version-history":[{"count":0,"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/posts\/1624\/revisions"}],"wp:attachment":[{"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/media?parent=1624"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/categories?post=1624"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.library.american.edu\/mediaservices\/wp-json\/wp\/v2\/tags?post=1624"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}