Ok, so maybe this should be Todd’s Tips, but this is something worth thinking about. With the wild connectivity supplied to us by Web 2.0 technology forces us to re-define our notions of communication and information. As we link, we link ourselves to other people and ultimately to the Web itself. And, as Professor Michael […]
Continue readingTag Archives: Interactive Media
Interactive Media: Flash, pt 5 – Getting Started with Action Script
Action Script 3.0 (AS3) is Adobe’s programming language. It is used in the applications Flash and Flex to develop interactive web applications, interactive animations and games. AS3 is a complete and fully functional object-oriented programming language which can handle a vast array of interactivity-related tasks such as handling key stroke and mouse click events to […]
Continue readingInteractive Media: Flash, pt 4 – Getting Started with Animation
Once you get to the point where you can draw in Flash with some competency you need to learn how to animate. For those of you who are AU students, the best place to go for this type of training is Lynda.com. But, if you’re not or you just want to learn how to do […]
Continue readingInteractive Media: iPhone Development – Updates
Since my last post on this topic a few things have changed. Some good, some not so much… Let’s get the bad news out of the way first. The new iOS SDK is no longer free. That’s right, XCode 4 now costs $5.00 on the AppStore. Oh, and it only runs on Snow Leopard. There […]
Continue readingWho wants to watch a 10 day movie?
“Modern Times Forever” will play only once, projected on the side of the Stora Enso Building in Helsinki, Finland on Wednesday and will continue for 240 hours. Best quote:“Yes, there is a chance that you might miss a very important point [if you nip away to use the toilet] but if you gotta go, you […]
Continue readingInteractive Media: iPhone App Development, Step 4
This is the last step. You had a great idea and used what you learned about X-Code and Objective-C to build it. You’ve tested it extensively on the iPhone Simulator (one of the components of the iOS SDK) and now it’s time to test it on an actual device. Why, you might ask? There are […]
Continue readingInteractive Media: iPhone App Development, Step 3
So now that you know how to work with XCode and how to program in Objective-C. What’s next? Next you need to come up with a viable idea for an app. And that begs the question, how do you know if your idea is viable? That’s a tough question to answer. There are currently 350,000 […]
Continue readingInteractive Media: iPhone App Development, Step 2.5
Having trouble with Objective-C? Yeah, so did I. Objective-C is a programming language developed by Apple for use in programming for the MacOS and iOS platforms. As you may have guessed, it’s based on C. You might find it helpful to take a few minutes to learn a bit about the C programming language. You […]
Continue readingInteractive Media: iPhone App Development, Step 2
Ok, so now you’re an Apple Developer and you’ve got the SDK installed. Great. At least it was until you opened one of the applications in the SDK and realized you had no idea what to do next. Here’s what you can do next: learn how to use the iOS SDK to make iPhone apps. […]
Continue readingInteractive Media: iPhone App Development, Step 1
So you want to build an iPhone app… Do you have an idea? Something people can’t possibly live without? Well, this is a good place to start. In this series of posts (iPhone App Development), I’ll go through all the major steps of how to develop your iPhone application. All this information also applies to […]
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